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Info Node: (emacs)Moving Point

(emacs)Moving Point


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Changing the Location of Point
==============================

   To do more than insert characters, you have to know how to move point
(Note: Point).  The simplest way to do this is with arrow keys, or by
clicking the left mouse button where you want to move to.

   There are also control and meta characters for cursor motion.  Some
are equivalent to the arrow keys (these date back to the days before
terminals had arrow keys, and are usable on terminals which don't have
them).  Others do more sophisticated things.

`C-a'
     Move to the beginning of the line (`beginning-of-line').

`C-e'
     Move to the end of the line (`end-of-line').

`C-f'
     Move forward one character (`forward-char').  The right-arrow key
     does the same thing.

`C-b'
     Move backward one character (`backward-char').  The left-arrow key
     has the same effect.

`M-f'
     Move forward one word (`forward-word').

`M-b'
     Move backward one word (`backward-word').

`C-n'
     Move down one line, vertically (`next-line').  This command
     attempts to keep the horizontal position unchanged, so if you
     start in the middle of one line, you end in the middle of the
     next.  The down-arrow key does the same thing.

`C-p'
     Move up one line, vertically (`previous-line').  The up-arrow key
     has the same effect.

`M-r'
     Move point to left margin, vertically centered in the window
     (`move-to-window-line').  Text does not move on the screen.

     A numeric argument says which screen line to place point on.  It
     counts screen lines down from the top of the window (zero for the
     top line).  A negative argument counts lines from the bottom (-1
     for the bottom line).

`M-<'
     Move to the top of the buffer (`beginning-of-buffer').  With
     numeric argument N, move to N/10 of the way from the top.  Note:
     Arguments, for more information on numeric arguments.

`M->'
     Move to the end of the buffer (`end-of-buffer').

`C-v'
     Scroll the display one screen forward, and move point if necessary
     to put it on the screen (`scroll-up').  This doesn't always move
     point, but it is commonly used to do so.  If your keyboard has a
     <PAGEDOWN> key, it does the same thing.

     Scrolling commands are further described in Note: Scrolling.

`M-v'
     Scroll one screen backward, and move point if necessary to put it
     on the screen (`scroll-down').  This doesn't always move point, but
     it is commonly used to do so.  The <PAGEUP> key has the same
     effect.

`M-x goto-char'
     Read a number N and move point to buffer position N.  Position 1
     is the beginning of the buffer.

`M-x goto-line'
     Read a number N and move point to line number N.  Line 1 is the
     beginning of the buffer.

`C-x C-n'
     Use the current column of point as the "semipermanent goal column"
     for `C-n' and `C-p' (`set-goal-column').  Henceforth, those
     commands always move to this column in each line moved into, or as
     close as possible given the contents of the line.  This goal
     column remains in effect until canceled.

`C-u C-x C-n'
     Cancel the goal column.  Henceforth, `C-n' and `C-p' once again
     try to stick to a fixed horizontal position, as usual.

   If you set the variable `track-eol' to a non-`nil' value, then `C-n'
and `C-p', when starting at the end of the line, move to the end of
another line.  Normally, `track-eol' is `nil'.  Note: Variables, for
how to set variables such as `track-eol'.

   `C-n' normally gets an error when you use it on the last line of the
buffer (just as `C-p' gets an error on the first line).  But if you set
the variable `next-line-add-newlines' to a non-`nil' value, `C-n' on
the last line of a buffer creates an additional line at the end and
moves down onto it.


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