Copyright (C) 2000-2012 |
Manpages SDL_JoyButtonEventSection: SDL API Reference (3)Updated: Tue 11 Sep 2001, 22:59 Index Return to Main Contents NAMESDL_JoyButtonEvent- Joystick button event structureSTRUCTURE DEFINITION
typedef struct{ Uint8 type; Uint8 which; Uint8 button; Uint8 state; } SDL_JoyButtonEvent; STRUCTURE DATA
DESCRIPTIONSDL_JoyButtonEvent is a member of the SDL_Event union and is used when an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported. A SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs when ever a user presses or releases a button on a joystick. The field which is the index of the joystick that reported the event and button is the index of the button (for a more detailed explaination see the Joystick section). state is the current state or the button which is either SDL_PRESSED or SDL_RELEASED. SEE ALSOSDL_Event, Joystick Functions, SDL_JoystickEventState, SDL_JoystickGetButton
IndexThis document was created by man2html, using the manual pages. Time: 06:35:30 GMT, April 20, 2024 |