Copyright (C) 2000-2012 |
Manpages SDL_JoystickGetAxisSection: SDL API Reference (3)Updated: Tue 11 Sep 2001, 23:00 Index Return to Main Contents NAMESDL_JoystickGetAxis- Get the current state of an axisSYNOPSIS#include "SDL.h" Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis); DESCRIPTIONSDL_JoystickGetAxis returns the current state of the given axis on the given joystick. On most modern joysticks the X axis is usually represented by axis 0 and the Y axis by axis 1. The value returned by SDL_JoystickGetAxis is a signed integer (-32768 to 32768) representing the current position of the axis, it maybe necessary to impose certain tolerances on these values to account for jitter. It is worth noting that some joysticks use axes 2 and 3 for extra buttons. RETURN VALUEReturns a 16-bit signed integer representing the current position of the axis. EXAMPLES
Sint16 x_move, y_move; SDL_Joystick *joy1; . . x_move=SDL_JoystickGetAxis(joy1, 0); y_move=SDL_JoystickGetAxis(joy1, 1); SEE ALSOSDL_JoystickNumAxes
IndexThis document was created by man2html, using the manual pages. Time: 08:34:29 GMT, April 20, 2024 |