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Manpage of SCUMMVM

SCUMMVM

Section: Games and Demos (6)
Updated: December 11, 2003
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NAME

scummvm - graphic adventure game interpreter  

SYNOPSIS

scummvm [options] [game]  

DESCRIPTION

scummvm is an interpreter that will play graphic adventure games written for LucasArts' SCUMM virtual machine. Some other adventure games using similar engines may be supported - for example Simon The Sorcerer Note that this manpage is frequently outdated and you would be well advised to look at the README and the output of scummvm -h for more up to date information. Please be aware that the engine may contains bugs and non-implemented features that may make it impossible to finish the game. Check http://www.scummvm.org/compatibility.php for the latest compatibility information.  

OPTIONS

If you don't pass ScummVM options it will start the graphical game launcher, which allows game selection from, and addition to, the config file. The interpreter expects to find the game's data files in the current directory, if a path isn't specified in a config file. You may supply a different path using -p on the command line. The name of the game is then supplied on the command line.
--[no-]aspect-ratio
Enable/Disable aspect ratio correction
-b<param>
Specify parameter to pass to first game script default is 0.
--cdrom=NUM
CD drive to play audio from (default: 0 = first drive)
-d[num]
Set debug level (default level 1)
-e<mode>
Specify music output where <mode> can be one of:

adlib Uses internal Adlib Emulation (default)
windows Windows MIDI. Uses built-in sequencer.
seq Uses /dev/sequencer for MIDI, *nix users.
qt Quicktime sound, for Macintosh users.
core CoreAudio sound, for MacOS X users.
amidi Uses the MorphOS MIDI system, for MorphOS users
alsa Output using ALSA sequencer device.
null Null output. Don't play any music.
-f
Runs in full-screen mode.
--[no-]floppy-intro
Enable/Disable floppy version intro for Beneath a Steel Sky CD version.
-g<mode>
Set graphics filter. <mode> can be one of:
normal No filtering, no scaling. Fastest.
2x No filtering, factor 2x (default for non 640x480 games).
3x No filtering, factor 3x.
2xsai 2xsai filter, factor 2x.
super2xsai Enhanced 2xsai filtering. factor 2x.
supereagle Less blurry than 2xsai, but slower. Factor 2x.
advmame2x Doesn't rely on blurring like 2xSAI, fast. Factor 2x.
advmame3x Doesn't rely on blurring like 2xSAI, fast. Factor 3x.
hq2x Very nice high quality filter but slow. Factor 2x.
hq3x Very nice high quality filter but slow. Factor 3x.
tv2x Horizontal scanlines. Factor 2x.
dotmatrix Dot matrix effect. Factor 2x.
-h
Show help and exit.
--joystick[=NUM]
Enable input with joystick (default: 0 = first joystick)
-m <num>
Set music volume to number <num> (0-255)
--[no-]multi-midi
Enable/Disable combination Adlib and native MIDI.
-n
Enable subtitles
--[no-]native-mt32
Enable/Disable true Roland MT-32 MIDI (disable GM emulation)
-o<num>
Set master volume to number <num> (0-255)
-p<path>
Specify the path to the game.
--platform=WORD
Specify version of game where WORD can be one of amiga, atari, mac, pc.
-q<lang>
Specify language where <lang> can be one of:
cz Czech
de German
en English (default for most games)
es Spanish
fr French
gb English (Great Britain) (default for Beneath a Steel Sky)
hb Hebrew
it Italian
jp Japanese
kr Korean
pt Portuguese
se Sweedish
zh Chinese
-s<num>
set sfx volume to number num (0-255)
-t
Display list of configured targets and exit
-u
Dump scripts if a dumps directory is in the current directory.
-v
Show version information and exit.
-x[num]
Load savegame slot number num (default: 0 - autosave)
-z
Display list of supported games and exit.

 

INGAME KEYS

While the game is running, the following keys can be used (in addition to any keys used by the game):
F5
Access the in-game save/load/options dialog
Ctrl+0..9
Load a previously saved game state.
Ctrl+Alt a
Toggle aspect-ratio correction on/off. Most of the games use a 320x200 pixel resolution, which may look squashed on modern monitors. Aspect-ratio correction stretches the image to use 320x240 pixels instead, or a multiple thereof.
Alt+0..9
Save a game state.
Alt+Enter
Toggles full screen/windowed
Ctrl+Z
Quit the game.
Ctrl+F
Run in fast mode (process frames faster).
Ctrl+G
Run in REALLY fast mode
Ctrl+D
Starts the debugger.
Ctrl+S
Shows memory consumption.

 

SUPPORTED GAMES

The following games should be finishable with ScummVM, for a complete list of all supported targets use the -z option.

maniac
Maniac Mansion (enhanced version)
zak
Zak McKracken and the Alien Mindbenders (enhanced version)
indy3ega
Indiana Jones and the Last Crusade (16 colour)
indy3
Indiana Jones and the Last Crusade (256 colour)
zaktowns
Zak McKracken and the Alien Mindbenders (FM Towns)
loom
Loom (16 colour)
loomcd
Loom CD Talkie
monkeyega
The Secret of Monkey Island (16 colour)
monkeyvga
The Secret of Monkey Island (256 colour, disk version)
monkey/monkey1
The Secret of Monkey Island (256 colour, cd version)
monkey2
Monkey Island 2: LeChuck's revenge
atlantis
Indiana Jones and the Fate of Atlantis
playfate
Indiana Jones and the Fate of Atlantis (demo)
tentacle
Day of the Tentacle
samnmax
Sam & Max Hit the Road
ft
Full Throttle
dig
The Dig
comi
The Curse of Monkey Island
simon1dos
Simon the Sorcerer (DOS)
simon1win
Simon the Sorcerer Talkie (WIN)
simon1talkie
Simon the Sorcerer Talkie (DOS)
simon2dos
Simon the Sorcerer 2 (DOS)
simon2win
Simon the Sorcerer 2 Talkie (WIN)
simon2talkie
Simon the Sorcerer 2 Talkie (DOS)
simon2mac
Simon the Sorcerer 2 Talkie (Amiga or Mac)
sky
Beneath a Steel Sky
sword1
Broken Sword I: Shadow of the Templars
sword2
Broken Sword II: The Smoking Mirror

 

FILES

~/.scummvmrc
ScummVM config file on Unix
~/Library/Preferences/ScummVM Preferences
ScummVM config file on Mac OS X
<windows dir>\scummvm.ini
ScummVM config file on Windows
scummvm.ini in the current directory
Others.

 

EXAMPLES

Running the builtin game launcher
scummvm
Running Day of the Tentacle specifying the path
scummvm -p /usr/local/share/games/tentacle/ tentacle
Running The Dig with advmame2x graphics filter with subtitles
scummvm -g advmame2x -n dig
Running The Italian version of Maniac Mansion fullscreen
scummvm -q it -f maniac

 

AUTHOR

This manual page was written by David Given <dg@cowlark.com>, for the Debian GNU/Linux system (but may be used by others). Heavily updated by Jonathan Gray <khalek@scummvm.org>. ScummVM was written by Ludvig Strigeus <strigeus@users.sourceforge.net> and the ScummVM team. See http://www.scummvm.org for more information.


 

Index

NAME
SYNOPSIS
DESCRIPTION
OPTIONS
INGAME KEYS
SUPPORTED GAMES
FILES
EXAMPLES
AUTHOR

This document was created by man2html, using the manual pages.
Time: 01:32:06 GMT, April 25, 2024