------- Todo... Special Effects, Power-ups, ... Tools: Level editor Maybe...: keyboard config, etc. Allow zip files as resource paks Better model support (textures, animation, etc.) md2? Improve collision detection (it's rather crappy right now) Wrapper for tinyxml (generic xml tree traversal) LPath implementation: linear access to BezierCurve Rework Input. ------- Source cleanup... Remove/combine duplicate directory parsing (model loading, path loading, etc.) Gather constants (strings, etc.) into Constants.hpp ------- Done... Menues etc LevelPack via file StageManager needs some work Mouse smoothing Base Enemy using/based on LEnemy ModelManager PatternManager Resource file A ton of inlines don't have to be... Rework Audio Skill settings Font manager Change to use fixed timestep game logic loop Nicer menu system, runtime config Leader board