// generated by Fast Light User Interface Designer (fluid) version 1.0011 #include "radio.h" int main(int argc, char **argv) { Fl_Window* w; { Fl_Window* o = new Fl_Window(462, 453); w = o; new Fl_Button(20, 10, 160, 30, "Fl_Button"); new Fl_Return_Button(20, 50, 160, 30, "Fl_Return_Button"); new Fl_Light_Button(20, 90, 160, 30, "Fl_Light_Button"); { Fl_Check_Button* o = new Fl_Check_Button(20, 130, 160, 30, "Fl_Check_Button"); o->box(FL_UP_BOX); o->down_box(FL_DIAMOND_DOWN_BOX); } { Fl_Round_Button* o = new Fl_Round_Button(20, 170, 160, 30, "Fl_Round_Button"); o->box(FL_UP_BOX); o->down_box(FL_ROUND_DOWN_BOX); } { Fl_Group* o = new Fl_Group(190, 10, 70, 120); o->box(FL_THIN_UP_FRAME); { Fl_Check_Button* o = new Fl_Check_Button(190, 10, 70, 30, "radio"); o->type(102); o->down_box(FL_DIAMOND_DOWN_BOX); } { Fl_Check_Button* o = new Fl_Check_Button(190, 40, 70, 30, "radio"); o->type(102); o->down_box(FL_DIAMOND_DOWN_BOX); } { Fl_Check_Button* o = new Fl_Check_Button(190, 70, 70, 30, "radio"); o->type(102); o->down_box(FL_DIAMOND_DOWN_BOX); } { Fl_Check_Button* o = new Fl_Check_Button(190, 100, 70, 30, "radio"); o->type(102); o->down_box(FL_DIAMOND_DOWN_BOX); } o->end(); } { Fl_Group* o = new Fl_Group(270, 10, 90, 115); o->box(FL_THIN_UP_BOX); { Fl_Button* o = new Fl_Button(280, 20, 20, 20, "radio"); o->type(102); o->selection_color(1); o->align(FL_ALIGN_RIGHT); } { Fl_Button* o = new Fl_Button(280, 45, 20, 20, "radio"); o->type(102); o->selection_color(1); o->align(FL_ALIGN_RIGHT); } { Fl_Button* o = new Fl_Button(280, 70, 20, 20, "radio"); o->type(102); o->selection_color(1); o->align(FL_ALIGN_RIGHT); } { Fl_Button* o = new Fl_Button(280, 95, 20, 20, "radio"); o->type(102); o->selection_color(1); o->align(FL_ALIGN_RIGHT); } o->end(); } o->end(); } w->show(argc, argv); return Fl::run(); }