#!/usr/local/bin/perl use GD; $im = new GD::Image(225,180); $black = $im->colorAllocate(0, 0, 0); $white = $im->colorAllocate(255, 255, 255); $red = $im->colorAllocate(255, 0, 0); $blue = $im->colorAllocate(0,0,255); $yellow = $im->colorAllocate(255,250,205); # Create a triangle $poly = new GD::Polygon; $poly->addPt(0,50); $poly->addPt(25,25); $poly->addPt(50,50); $im->filledPolygon($poly,$blue); # offset it down and to the right $poly->offset(100,100); $im->filledPolygon($poly,$red); # make it twice as wide and move it upward a bit $poly->map(50,50,100,100,10,10,110,60); $im->filledPolygon($poly,$yellow); # make it real tall $poly->map($poly->bounds,50,20,80,160); $im->filledPolygon($poly,$white); binmode STDOUT; # print the image to stdout print $im->png;