%module glu %{ #include %} /* $Id: glu.h,v 1.16 1996/05/15 15:38:35 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 1.2 * Copyright (C) 1995-1996 Brian Paul (brianp@ssec.wisc.edu) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* $Log: glu.h,v $ * Revision 1.16 1996/05/15 15:38:35 brianp * changed return types from int to GLint * * Revision 1.15 1995/08/03 22:00:57 brianp * explictly assigned values to GLU_ symbols to match OpenGL * * Revision 1.14 1995/08/03 19:35:29 brianp * replaced all GLUenum with GLenum * * Revision 1.13 1995/07/28 15:00:44 brianp * added comments for each NURBS error code * fixed a couple prototypes * * Revision 1.12 1995/07/18 20:22:15 brianp * added GLU_INCOMPATIBLE_GL_VERSION * start GLUenum values at 10000 * * Revision 1.11 1995/05/30 13:13:03 brianp * added GLU_TRUE, GLU_FALSE, GLU_NURBS_ERRORxx, etc. * * Revision 1.10 1995/05/29 20:08:38 brianp * added gluGetNurbsProperty() prototype * * Revision 1.9 1995/05/24 13:43:30 brianp * added gluBeginTrim, gluEndTrim, gluPwlCurve * * Revision 1.8 1995/05/22 17:03:21 brianp * Release 1.2 * * Revision 1.7 1995/05/16 18:03:22 brianp * renamed GLU_EDGEFLAG to GLU_EDGE_FLAG * renamed quadric, triangulator and nurbs structs * * Revision 1.6 1995/04/28 20:04:57 brianp * added stuff for Bogdan Sikorski's polygon tesselator * * Revision 1.5 1995/04/28 14:50:50 brianp * moved structs to their respective .c files * * Revision 1.4 1995/04/18 15:50:19 brianp * changed GLenum arguments to GLUenum, added ErrorFunc to quadric object * * Revision 1.3 1995/04/17 14:41:26 brianp * added GLU version 1.1 function: gluGetString * * Revision 1.2 1995/03/04 19:45:47 brianp * 1.1 beta revision * * Revision 1.1 1995/02/28 21:21:03 brianp * Initial revision * */ #ifndef GLU_H #define GLU_H #ifdef __cplusplus extern "C" { #endif #include "GL/gl.h" #define GLU_VERSION_1_1 1 #define GLU_TRUE GL_TRUE #define GLU_FALSE GL_FALSE enum { /* Normal vectors */ GLU_SMOOTH = 100000, GLU_FLAT = 100001, GLU_NONE = 100002, /* Quadric draw styles */ GLU_POINT = 100010, GLU_LINE = 100011, GLU_FILL = 100012, GLU_SILHOUETTE = 100013, /* Quadric orientation */ GLU_OUTSIDE = 100020, GLU_INSIDE = 100021, /* Tesselator */ GLU_BEGIN = 100100, GLU_VERTEX = 100101, GLU_END = 100102, GLU_ERROR = 100103, GLU_EDGE_FLAG = 100104, /* Contour types */ GLU_CW = 100120, GLU_CCW = 100121, GLU_INTERIOR = 100122, GLU_EXTERIOR = 100123, GLU_UNKNOWN = 100124, /* Tesselation errors */ GLU_TESS_ERROR1 = 100151, /* missing gluEndPolygon */ GLU_TESS_ERROR2 = 100152, /* missing gluBeginPolygon */ GLU_TESS_ERROR3 = 100153, /* misoriented contour */ GLU_TESS_ERROR4 = 100154, /* vertex/edge intersection */ GLU_TESS_ERROR5 = 100155, /* misoriented or self-intersecting loops */ GLU_TESS_ERROR6 = 100156, /* coincident vertices */ GLU_TESS_ERROR7 = 100157, /* all vertices collinear */ GLU_TESS_ERROR8 = 100158, /* intersecting edges */ // GLU_TESS_ERROR9 = 100159, /* not coplanar contours */ /* NURBS */ GLU_AUTO_LOAD_MATRIX = 100200, GLU_CULLING = 100201, GLU_PARAMETRIC_TOLERANCE= 100202, GLU_SAMPLING_TOLERANCE = 100203, GLU_DISPLAY_MODE = 100204, GLU_SAMPLING_METHOD = 100205, GLU_U_STEP = 100206, GLU_V_STEP = 100207, GLU_PATH_LENGTH = 100215, GLU_PARAMETRIC_ERROR = 100216, GLU_DOMAIN_DISTANCE = 100217, GLU_MAP1_TRIM_2 = 100210, GLU_MAP1_TRIM_3 = 100211, GLU_OUTLINE_POLYGON = 100240, GLU_OUTLINE_PATCH = 100241, GLU_NURBS_ERROR1 = 100251, /* spline order un-supported */ GLU_NURBS_ERROR2 = 100252, /* too few knots */ GLU_NURBS_ERROR3 = 100253, /* valid knot range is empty */ GLU_NURBS_ERROR4 = 100254, /* decreasing knot sequence */ GLU_NURBS_ERROR5 = 100255, /* knot multiplicity > spline order */ GLU_NURBS_ERROR6 = 100256, /* endcurve() must follow bgncurve() */ GLU_NURBS_ERROR7 = 100257, /* bgncurve() must precede endcurve() */ GLU_NURBS_ERROR8 = 100258, /* ctrlarray or knot vector is NULL */ GLU_NURBS_ERROR9 = 100259, /* can't draw pwlcurves */ GLU_NURBS_ERROR10 = 100260, /* missing gluNurbsCurve() */ GLU_NURBS_ERROR11 = 100261, /* missing gluNurbsSurface() */ GLU_NURBS_ERROR12 = 100262, /* endtrim() must precede endsurface() */ GLU_NURBS_ERROR13 = 100263, /* bgnsurface() must precede endsurface() */ GLU_NURBS_ERROR14 = 100264, /* curve of improper type passed as trim curve */ GLU_NURBS_ERROR15 = 100265, /* bgnsurface() must precede bgntrim() */ GLU_NURBS_ERROR16 = 100266, /* endtrim() must follow bgntrim() */ GLU_NURBS_ERROR17 = 100267, /* bgntrim() must precede endtrim()*/ GLU_NURBS_ERROR18 = 100268, /* invalid or missing trim curve*/ GLU_NURBS_ERROR19 = 100269, /* bgntrim() must precede pwlcurve() */ GLU_NURBS_ERROR20 = 100270, /* pwlcurve referenced twice*/ GLU_NURBS_ERROR21 = 100271, /* pwlcurve and nurbscurve mixed */ GLU_NURBS_ERROR22 = 100272, /* improper usage of trim data type */ GLU_NURBS_ERROR23 = 100273, /* nurbscurve referenced twice */ GLU_NURBS_ERROR24 = 100274, /* nurbscurve and pwlcurve mixed */ GLU_NURBS_ERROR25 = 100275, /* nurbssurface referenced twice */ GLU_NURBS_ERROR26 = 100276, /* invalid property */ GLU_NURBS_ERROR27 = 100277, /* endsurface() must follow bgnsurface() */ GLU_NURBS_ERROR28 = 100278, /* intersecting or misoriented trim curves */ GLU_NURBS_ERROR29 = 100279, /* intersecting trim curves */ GLU_NURBS_ERROR30 = 100280, /* UNUSED */ GLU_NURBS_ERROR31 = 100281, /* unconnected trim curves */ GLU_NURBS_ERROR32 = 100282, /* unknown knot error */ GLU_NURBS_ERROR33 = 100283, /* negative vertex count encountered */ GLU_NURBS_ERROR34 = 100284, /* negative byte-stride */ GLU_NURBS_ERROR35 = 100285, /* unknown type descriptor */ GLU_NURBS_ERROR36 = 100286, /* null control point reference */ GLU_NURBS_ERROR37 = 100287, /* duplicate point on pwlcurve */ /* Errors */ GLU_INVALID_ENUM = 100900, GLU_INVALID_VALUE = 100901, GLU_OUT_OF_MEMORY = 100902, GLU_INCOMPATIBLE_GL_VERSION = 100903, /* New in GLU 1.1 */ GLU_VERSION = 100800, GLU_EXTENSIONS = 100801 }; typedef struct GLUquadricObj GLUquadricObj; typedef struct GLUtriangulatorObj GLUtriangulatorObj; typedef struct GLUnurbsObj GLUnurbsObj; /* * * Miscellaneous functions * */ void gluLookAt( GLdouble eyex, GLdouble eyey, GLdouble eyez, GLdouble centerx, GLdouble centery, GLdouble centerz, GLdouble upx, GLdouble upy, GLdouble upz ); void gluOrtho2D( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top ); void gluPerspective( GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar ); void gluPickMatrix( GLdouble x, GLdouble y, GLdouble width, GLdouble height, GLint viewport[4] ); GLint gluProject( GLdouble objx, GLdouble objy, GLdouble objz, const GLdouble modelMatrix[16], const GLdouble projMatrix[16], const GLint viewport[4], GLdouble *winx, GLdouble *winy, GLdouble *winz ); GLint gluUnProject( GLdouble winx, GLdouble winy, GLdouble winz, const GLdouble modelMatrix[16], const GLdouble projMatrix[16], const GLint viewport[4], GLdouble *objx, GLdouble *objy, GLdouble *objz ); const GLubyte* gluErrorString( GLenum errorCode ); /* * * Mipmapping and image scaling * */ GLint gluScaleImage( GLenum format, GLint widthin, GLint heightin, GLenum typein, const void *datain, GLint widthout, GLint heightout, GLenum typeout, void *dataout ); GLint gluBuild1DMipmaps( GLenum target, GLint components, GLint width, GLenum format, GLenum type, const void *data ); GLint gluBuild2DMipmaps( GLenum target, GLint components, GLint width, GLint height, GLenum format, GLenum type, const void *data ); /* * * Quadrics * */ GLUquadricObj *gluNewQuadric( void ); void gluDeleteQuadric( GLUquadricObj *state ); void gluQuadricDrawStyle( GLUquadricObj *quadObject, GLenum drawStyle ); void gluQuadricOrientation( GLUquadricObj *quadObject, GLenum orientation ); void gluQuadricNormals( GLUquadricObj *quadObject, GLenum normals ); void gluQuadricTexture( GLUquadricObj *quadObject, GLboolean textureCoords ); // void gluQuadricCallback( GLUquadricObj *qobj, // GLenum which, void (*fn)() ); void gluCylinder( GLUquadricObj *qobj, GLdouble baseRadius, GLdouble topRadius, GLdouble height, GLint slices, GLint stacks ); void gluSphere( GLUquadricObj *qobj, GLdouble radius, GLint slices, GLint stacks ); void gluDisk( GLUquadricObj *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops ); void gluPartialDisk( GLUquadricObj *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops, GLdouble startAngle, GLdouble sweepAngle ); /* * * Nurbs * */ GLUnurbsObj *gluNewNurbsRenderer( void ); void gluDeleteNurbsRenderer( GLUnurbsObj *nobj ); void gluLoadSamplingMatrices( GLUnurbsObj *nobj, const GLfloat modelMatrix[16], const GLfloat projMatrix[16], const GLint viewport[4] ); void gluNurbsProperty( GLUnurbsObj *nobj, GLenum property, GLfloat value ); void gluGetNurbsProperty( GLUnurbsObj *nobj, GLenum property, GLfloat *value ); void gluBeginCurve( GLUnurbsObj *nobj ); void gluEndCurve( GLUnurbsObj * nobj ); void gluNurbsCurve( GLUnurbsObj *nobj, GLint nknots, GLfloat *knot, GLint stride, GLfloat *ctlarray, GLint order, GLenum type ); void gluBeginSurface( GLUnurbsObj *nobj ); void gluEndSurface( GLUnurbsObj * nobj ); void gluNurbsSurface( GLUnurbsObj *nobj, GLint sknot_count, GLfloat *sknot, GLint tknot_count, GLfloat *tknot, GLint s_stride, GLint t_stride, GLfloat *ctlarray, GLint sorder, GLint torder, GLenum type ); void gluBeginTrim( GLUnurbsObj *nobj ); void gluEndTrim( GLUnurbsObj *nobj ); void gluPwlCurve( GLUnurbsObj *nobj, GLint count, GLfloat *array, GLint stride, GLenum type ); // void gluNurbsCallback( GLUnurbsObj *nobj, GLenum which, void (*fn)() ); /* * * Polygon tesselation * */ GLUtriangulatorObj* gluNewTess( void ); // void gluTessCallback( GLUtriangulatorObj *tobj, GLenum which, // void (*fn)() ); void gluDeleteTess( GLUtriangulatorObj *tobj ); void gluBeginPolygon( GLUtriangulatorObj *tobj ); void gluEndPolygon( GLUtriangulatorObj *tobj ); void gluNextContour( GLUtriangulatorObj *tobj, GLenum type ); void gluTessVertex( GLUtriangulatorObj *tobj, GLdouble v[3], void *data ); /* * * New functions in GLU 1.1 * */ const GLubyte* gluGetString( GLenum name ); #ifdef __cplusplus } #endif #endif