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Info Node: (aalib.info)Flushing

(aalib.info)Flushing


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Flushing into screen and text output functions
**********************************************

   We've written the whole charapter for small functions to get your
attention.  None of them without flusing the image into screen will
work. Once AA-lib is started, image drawn and rendered it needs to be
finally displayed on the screen.  Yes! That's it! You have to flush the
data (or you'll get a blank screen:).

     void aa_flush(aa_context *C);

   This function will update the screen due to the situation stored in
text and attribute buffers. This buffers are filled by rendering but
they may be also accesed directly. A pointer to them can be obtained by
calling `aa_text(context)' or `aa_attrs(context)' macros.

   The `aa_text' returns pointer to array representing text output
buffer.  An "videroram-like" array represented in the same way as
`aa_image' (with the screen, not image dimenstions) where each byte is
ascii value of character to display.

   The `aa_attrs' return pointer to array representing additional
attribute for each character.  Attribute buffer can contain following
values:
`AA_NORMAL'
     for normal characters

`AA_BOLD'
     for bold (double bright) characters

`AA_DIM'
     for dim (half bright) characters

`AA_BOLDFONT'
     for characters displayed using bold font

`AA_REVERSE'
     for reversed characters

`AA_SPECIAL'
     this can be used for displaying text over images. Its
     implementation depends at driver. Most drivers implement it as a
     white text on a blue background.

   For more comfortable output you may use:

     void aa_puts(aa_context *C, int X, int Y, int ATTR, char *S);
     int aa_printf(aa_context *C, int X, int Y, int ATTR, char *FMT, ...);

   It puts a string `s' (and atribute `attr') at coordinates `x', `y'.
Note that it doesn't move the cursor nor flushes buffers to screen.  To
move the cursor you have to use following function

     void aa_gotoxy(aa_context *C, int X, int Y);

   Some drivers can also support cursor hiding: `aa_hidecursor' or
`aa_showcursor' functions.


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