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(elisp)Breakpoints


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Breakpoints
-----------

   Edebug's step mode stops execution when the next stop point is
reached.  There are three other ways to stop Edebug execution once it
has started: breakpoints, the global break condition, and source
breakpoints.

   While using Edebug, you can specify "breakpoints" in the program you
are testing: these are places where execution should stop.  You can set
a breakpoint at any stop point, as defined in Note: Using Edebug.  For
setting and unsetting breakpoints, the stop point that is affected is
the first one at or after point in the source code buffer.  Here are the
Edebug commands for breakpoints:

`b'
     Set a breakpoint at the stop point at or after point
     (`edebug-set-breakpoint').  If you use a prefix argument, the
     breakpoint is temporary--it turns off the first time it stops the
     program.

`u'
     Unset the breakpoint (if any) at the stop point at or after point
     (`edebug-unset-breakpoint').

`x CONDITION <RET>'
     Set a conditional breakpoint which stops the program only if
     CONDITION evaluates to a non-`nil' value
     (`edebug-set-conditional-breakpoint').  With a prefix argument, the
     breakpoint is temporary.

`B'
     Move point to the next breakpoint in the current definition
     (`edebug-next-breakpoint').

   While in Edebug, you can set a breakpoint with `b' and unset one
with `u'.  First move point to the Edebug stop point of your choice,
then type `b' or `u' to set or unset a breakpoint there.  Unsetting a
breakpoint where none has been set has no effect.

   Re-evaluating or reinstrumenting a definition removes all of its
previous breakpoints.

   A "conditional breakpoint" tests a condition each time the program
gets there.  Any errors that occur as a result of evaluating the
condition are ignored, as if the result were `nil'.  To set a
conditional breakpoint, use `x', and specify the condition expression
in the minibuffer.  Setting a conditional breakpoint at a stop point
that has a previously established conditional breakpoint puts the
previous condition expression in the minibuffer so you can edit it.

   You can make a conditional or unconditional breakpoint "temporary"
by using a prefix argument with the command to set the breakpoint.
When a temporary breakpoint stops the program, it is automatically
unset.

   Edebug always stops or pauses at a breakpoint, except when the Edebug
mode is Go-nonstop.  In that mode, it ignores breakpoints entirely.

   To find out where your breakpoints are, use the `B' command, which
moves point to the next breakpoint following point, within the same
function, or to the first breakpoint if there are no following
breakpoints.  This command does not continue execution--it just moves
point in the buffer.

Global Break Condition
Breaking on an event.
Source Breakpoints
Embedding breakpoints in source code.

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