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Certain Changes We Don't Want to Make
=====================================

   This section lists changes that people frequently request, but which
we do not make because we think GCC is better without them.

   * Checking the number and type of arguments to a function which has
     an old-fashioned definition and no prototype.

     Such a feature would work only occasionally--only for calls that
     appear in the same file as the called function, following the
     definition.  The only way to check all calls reliably is to add a
     prototype for the function.  But adding a prototype eliminates the
     motivation for this feature.  So the feature is not worthwhile.

   * Warning about using an expression whose type is signed as a shift
     count.

     Shift count operands are probably signed more often than unsigned.
     Warning about this would cause far more annoyance than good.

   * Warning about assigning a signed value to an unsigned variable.

     Such assignments must be very common; warning about them would
     cause more annoyance than good.

   * Warning about unreachable code.

     It's very common to have unreachable code in machine-generated
     programs.  For example, this happens normally in some files of GNU
     C itself.

   * Warning when a non-void function value is ignored.

     Coming as I do from a Lisp background, I balk at the idea that
     there is something dangerous about discarding a value.  There are
     functions that return values which some callers may find useful;
     it makes no sense to clutter the program with a cast to `void'
     whenever the value isn't useful.

   * Assuming (for optimization) that the address of an external symbol
     is never zero.

     This assumption is false on certain systems when `#pragma weak' is
     used.

   * Making `-fshort-enums' the default.

     This would cause storage layout to be incompatible with most other
     C compilers.  And it doesn't seem very important, given that you
     can get the same result in other ways.  The case where it matters
     most is when the enumeration-valued object is inside a structure,
     and in that case you can specify a field width explicitly.

   * Making bitfields unsigned by default on particular machines where
     "the ABI standard" says to do so.

     The ANSI C standard leaves it up to the implementation whether a
     bitfield declared plain `int' is signed or not.  This in effect
     creates two alternative dialects of C.

     The GNU C compiler supports both dialects; you can specify the
     signed dialect with `-fsigned-bitfields' and the unsigned dialect
     with `-funsigned-bitfields'.  However, this leaves open the
     question of which dialect to use by default.

     Currently, the preferred dialect makes plain bitfields signed,
     because this is simplest.  Since `int' is the same as `signed int'
     in every other context, it is cleanest for them to be the same in
     bitfields as well.

     Some computer manufacturers have published Application Binary
     Interface standards which specify that plain bitfields should be
     unsigned.  It is a mistake, however, to say anything about this
     issue in an ABI.  This is because the handling of plain bitfields
     distinguishes two dialects of C.  Both dialects are meaningful on
     every type of machine.  Whether a particular object file was
     compiled using signed bitfields or unsigned is of no concern to
     other object files, even if they access the same bitfields in the
     same data structures.

     A given program is written in one or the other of these two
     dialects.  The program stands a chance to work on most any machine
     if it is compiled with the proper dialect.  It is unlikely to work
     at all if compiled with the wrong dialect.

     Many users appreciate the GNU C compiler because it provides an
     environment that is uniform across machines.  These users would be
     inconvenienced if the compiler treated plain bitfields differently
     on certain machines.

     Occasionally users write programs intended only for a particular
     machine type.  On these occasions, the users would benefit if the
     GNU C compiler were to support by default the same dialect as the
     other compilers on that machine.  But such applications are rare.
     And users writing a program to run on more than one type of
     machine cannot possibly benefit from this kind of compatibility.

     This is why GCC does and will treat plain bitfields in the same
     fashion on all types of machines (by default).

     There are some arguments for making bitfields unsigned by default
     on all machines.  If, for example, this becomes a universal de
     facto standard, it would make sense for GCC to go along with it.
     This is something to be considered in the future.

     (Of course, users strongly concerned about portability should
     indicate explicitly in each bitfield whether it is signed or not.
     In this way, they write programs which have the same meaning in
     both C dialects.)

   * Undefining `__STDC__' when `-ansi' is not used.

     Currently, GCC defines `__STDC__' as long as you don't use
     `-traditional'.  This provides good results in practice.

     Programmers normally use conditionals on `__STDC__' to ask whether
     it is safe to use certain features of ANSI C, such as function
     prototypes or ANSI token concatenation.  Since plain `gcc' supports
     all the features of ANSI C, the correct answer to these questions
     is "yes".

     Some users try to use `__STDC__' to check for the availability of
     certain library facilities.  This is actually incorrect usage in
     an ANSI C program, because the ANSI C standard says that a
     conforming freestanding implementation should define `__STDC__'
     even though it does not have the library facilities.  `gcc -ansi
     -pedantic' is a conforming freestanding implementation, and it is
     therefore required to define `__STDC__', even though it does not
     come with an ANSI C library.

     Sometimes people say that defining `__STDC__' in a compiler that
     does not completely conform to the ANSI C standard somehow
     violates the standard.  This is illogical.  The standard is a
     standard for compilers that claim to support ANSI C, such as `gcc
     -ansi'--not for other compilers such as plain `gcc'.  Whatever the
     ANSI C standard says is relevant to the design of plain `gcc'
     without `-ansi' only for pragmatic reasons, not as a requirement.

     GCC normally defines `__STDC__' to be 1, and in addition defines
     `__STRICT_ANSI__' if you specify the `-ansi' option.  On some
     hosts, system include files use a different convention, where
     `__STDC__' is normally 0, but is 1 if the user specifies strict
     conformance to the C Standard.  GCC follows the host convention
     when processing system include files, but when processing user
     files it follows the usual GNU C convention.

   * Undefining `__STDC__' in C++.

     Programs written to compile with C++-to-C translators get the
     value of `__STDC__' that goes with the C compiler that is
     subsequently used.  These programs must test `__STDC__' to
     determine what kind of C preprocessor that compiler uses: whether
     they should concatenate tokens in the ANSI C fashion or in the
     traditional fashion.

     These programs work properly with GNU C++ if `__STDC__' is defined.
     They would not work otherwise.

     In addition, many header files are written to provide prototypes
     in ANSI C but not in traditional C.  Many of these header files
     can work without change in C++ provided `__STDC__' is defined.  If
     `__STDC__' is not defined, they will all fail, and will all need
     to be changed to test explicitly for C++ as well.

   * Deleting "empty" loops.

     Historically, GCC has not deleted "empty" loops under the
     assumption that the most likely reason you would put one in a
     program is to have a delay, so deleting them will not make real
     programs run any faster.

     However, the rationale here is that optimization of a nonempty loop
     cannot produce an empty one, which holds for C but is not always
     the case for C++.

     Moreover, with `-funroll-loops' small "empty" loops are already
     removed, so the current behavior is both sub-optimal and
     inconsistent and will change in the future.

   * Making side effects happen in the same order as in some other
     compiler.

     It is never safe to depend on the order of evaluation of side
     effects.  For example, a function call like this may very well
     behave differently from one compiler to another:

          void func (int, int);
          
          int i = 2;
          func (i++, i++);

     There is no guarantee (in either the C or the C++ standard language
     definitions) that the increments will be evaluated in any
     particular order.  Either increment might happen first.  `func'
     might get the arguments `2, 3', or it might get `3, 2', or even
     `2, 2'.

   * Not allowing structures with volatile fields in registers.

     Strictly speaking, there is no prohibition in the ANSI C standard
     against allowing structures with volatile fields in registers, but
     it does not seem to make any sense and is probably not what you
     wanted to do.  So the compiler will give an error message in this
     case.


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