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Simple Constraints
------------------

   The simplest kind of constraint is a string full of letters, each of
which describes one kind of operand that is permitted.  Here are the
letters that are allowed:

`m'
     A memory operand is allowed, with any kind of address that the
     machine supports in general.

`o'
     A memory operand is allowed, but only if the address is
     "offsettable".  This means that adding a small integer (actually,
     the width in bytes of the operand, as determined by its machine
     mode) may be added to the address and the result is also a valid
     memory address.

     For example, an address which is constant is offsettable; so is an
     address that is the sum of a register and a constant (as long as a
     slightly larger constant is also within the range of
     address-offsets supported by the machine); but an autoincrement or
     autodecrement address is not offsettable.  More complicated
     indirect/indexed addresses may or may not be offsettable depending
     on the other addressing modes that the machine supports.

     Note that in an output operand which can be matched by another
     operand, the constraint letter `o' is valid only when accompanied
     by both `<' (if the target machine has predecrement addressing)
     and `>' (if the target machine has preincrement addressing).

`V'
     A memory operand that is not offsettable.  In other words,
     anything that would fit the `m' constraint but not the `o'
     constraint.

`<'
     A memory operand with autodecrement addressing (either
     predecrement or postdecrement) is allowed.

`>'
     A memory operand with autoincrement addressing (either
     preincrement or postincrement) is allowed.

`r'
     A register operand is allowed provided that it is in a general
     register.

`d', `a', `f', ...
     Other letters can be defined in machine-dependent fashion to stand
     for particular classes of registers.  `d', `a' and `f' are defined
     on the 68000/68020 to stand for data, address and floating point
     registers.

`i'
     An immediate integer operand (one with constant value) is allowed.
     This includes symbolic constants whose values will be known only at
     assembly time.

`n'
     An immediate integer operand with a known numeric value is allowed.
     Many systems cannot support assembly-time constants for operands
     less than a word wide.  Constraints for these operands should use
     `n' rather than `i'.

`I', `J', `K', ... `P'
     Other letters in the range `I' through `P' may be defined in a
     machine-dependent fashion to permit immediate integer operands with
     explicit integer values in specified ranges.  For example, on the
     68000, `I' is defined to stand for the range of values 1 to 8.
     This is the range permitted as a shift count in the shift
     instructions.

`E'
     An immediate floating operand (expression code `const_double') is
     allowed, but only if the target floating point format is the same
     as that of the host machine (on which the compiler is running).

`F'
     An immediate floating operand (expression code `const_double') is
     allowed.

`G', `H'
     `G' and `H' may be defined in a machine-dependent fashion to
     permit immediate floating operands in particular ranges of values.

`s'
     An immediate integer operand whose value is not an explicit
     integer is allowed.

     This might appear strange; if an insn allows a constant operand
     with a value not known at compile time, it certainly must allow
     any known value.  So why use `s' instead of `i'?  Sometimes it
     allows better code to be generated.

     For example, on the 68000 in a fullword instruction it is possible
     to use an immediate operand; but if the immediate value is between
     -128 and 127, better code results from loading the value into a
     register and using the register.  This is because the load into
     the register can be done with a `moveq' instruction.  We arrange
     for this to happen by defining the letter `K' to mean "any integer
     outside the range -128 to 127", and then specifying `Ks' in the
     operand constraints.

`g'
     Any register, memory or immediate integer operand is allowed,
     except for registers that are not general registers.

`X'
     Any operand whatsoever is allowed, even if it does not satisfy
     `general_operand'.  This is normally used in the constraint of a
     `match_scratch' when certain alternatives will not actually
     require a scratch register.

`0', `1', `2', ... `9'
     An operand that matches the specified operand number is allowed.
     If a digit is used together with letters within the same
     alternative, the digit should come last.

     This is called a "matching constraint" and what it really means is
     that the assembler has only a single operand that fills two roles
     considered separate in the RTL insn.  For example, an add insn has
     two input operands and one output operand in the RTL, but on most
     CISC machines an add instruction really has only two operands, one
     of them an input-output operand:

          addl #35,r12

     Matching constraints are used in these circumstances.  More
     precisely, the two operands that match must include one input-only
     operand and one output-only operand.  Moreover, the digit must be a
     smaller number than the number of the operand that uses it in the
     constraint.

     For operands to match in a particular case usually means that they
     are identical-looking RTL expressions.  But in a few special cases
     specific kinds of dissimilarity are allowed.  For example, `*x' as
     an input operand will match `*x++' as an output operand.  For
     proper results in such cases, the output template should always
     use the output-operand's number when printing the operand.

`p'
     An operand that is a valid memory address is allowed.  This is for
     "load address" and "push address" instructions.

     `p' in the constraint must be accompanied by `address_operand' as
     the predicate in the `match_operand'.  This predicate interprets
     the mode specified in the `match_operand' as the mode of the memory
     reference for which the address would be valid.

`Q', `R', `S', ... `U'
     Letters in the range `Q' through `U' may be defined in a
     machine-dependent fashion to stand for arbitrary operand types.
     The machine description macro `EXTRA_CONSTRAINT' is passed the
     operand as its first argument and the constraint letter as its
     second operand.

     A typical use for this would be to distinguish certain types of
     memory references that affect other insn operands.

     Do not define these constraint letters to accept register
     references (`reg'); the reload pass does not expect this and would
     not handle it properly.

   In order to have valid assembler code, each operand must satisfy its
constraint.  But a failure to do so does not prevent the pattern from
applying to an insn.  Instead, it directs the compiler to modify the
code so that the constraint will be satisfied.  Usually this is done by
copying an operand into a register.

   Contrast, therefore, the two instruction patterns that follow:

     (define_insn ""
       [(set (match_operand:SI 0 "general_operand" "=r")
             (plus:SI (match_dup 0)
                      (match_operand:SI 1 "general_operand" "r")))]
       ""
       "...")

which has two operands, one of which must appear in two places, and

     (define_insn ""
       [(set (match_operand:SI 0 "general_operand" "=r")
             (plus:SI (match_operand:SI 1 "general_operand" "0")
                      (match_operand:SI 2 "general_operand" "r")))]
       ""
       "...")

which has three operands, two of which are required by a constraint to
be identical.  If we are considering an insn of the form

     (insn N PREV NEXT
       (set (reg:SI 3)
            (plus:SI (reg:SI 6) (reg:SI 109)))
       ...)

the first pattern would not apply at all, because this insn does not
contain two identical subexpressions in the right place.  The pattern
would say, "That does not look like an add instruction; try other
patterns."  The second pattern would say, "Yes, that's an add
instruction, but there is something wrong with it."  It would direct
the reload pass of the compiler to generate additional insns to make
the constraint true.  The results might look like this:

     (insn N2 PREV N
       (set (reg:SI 3) (reg:SI 6))
       ...)
     
     (insn N N2 NEXT
       (set (reg:SI 3)
            (plus:SI (reg:SI 3) (reg:SI 109)))
       ...)

   It is up to you to make sure that each operand, in each pattern, has
constraints that can handle any RTL expression that could be present for
that operand.  (When multiple alternatives are in use, each pattern
must, for each possible combination of operand expressions, have at
least one alternative which can handle that combination of operands.)
The constraints don't need to *allow* any possible operand--when this is
the case, they do not constrain--but they must at least point the way to
reloading any possible operand so that it will fit.

   * If the constraint accepts whatever operands the predicate permits,
     there is no problem: reloading is never necessary for this operand.

     For example, an operand whose constraints permit everything except
     registers is safe provided its predicate rejects registers.

     An operand whose predicate accepts only constant values is safe
     provided its constraints include the letter `i'.  If any possible
     constant value is accepted, then nothing less than `i' will do; if
     the predicate is more selective, then the constraints may also be
     more selective.

   * Any operand expression can be reloaded by copying it into a
     register.  So if an operand's constraints allow some kind of
     register, it is certain to be safe.  It need not permit all
     classes of registers; the compiler knows how to copy a register
     into another register of the proper class in order to make an
     instruction valid.

   * A nonoffsettable memory reference can be reloaded by copying the
     address into a register.  So if the constraint uses the letter
     `o', all memory references are taken care of.

   * A constant operand can be reloaded by allocating space in memory to
     hold it as preinitialized data.  Then the memory reference can be
     used in place of the constant.  So if the constraint uses the
     letters `o' or `m', constant operands are not a problem.

   * If the constraint permits a constant and a pseudo register used in
     an insn was not allocated to a hard register and is equivalent to
     a constant, the register will be replaced with the constant.  If
     the predicate does not permit a constant and the insn is
     re-recognized for some reason, the compiler will crash.  Thus the
     predicate must always recognize any objects allowed by the
     constraint.

   If the operand's predicate can recognize registers, but the
constraint does not permit them, it can make the compiler crash.  When
this operand happens to be a register, the reload pass will be stymied,
because it does not know how to copy a register temporarily into memory.

   If the predicate accepts a unary operator, the constraint applies to
the operand.  For example, the MIPS processor at ISA level 3 supports an
instruction which adds two registers in `SImode' to produce a `DImode'
result, but only if the registers are correctly sign extended.  This
predicate for the input operands accepts a `sign_extend' of an `SImode'
register.  Write the constraint to indicate the type of register that
is required for the operand of the `sign_extend'.


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