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GNU Info (guile.info)Network Sockets and CommunicationNetwork Sockets and Communication --------------------------------- Socket ports can be created using `socket' and `socketpair'. The ports are initially unbuffered, to makes reading and writing to the same port more reliable. A buffer can be added to the port using `setvbuf', Note: Ports and File Descriptors. The convention used for "host" vs "network" addresses is that addresses are always held in host order at the Scheme level. The procedures in this section automatically convert between host and network order when required. The arguments and return values are thus in host order. - primitive: socket family style proto Returns a new socket port of the type specified by FAMILY, STYLE and PROTOCOL. All three parameters are integers. Typical values for FAMILY are the values of `AF_UNIX' and `AF_INET'. Typical values for STYLE are the values of `SOCK_STREAM', `SOCK_DGRAM' and `SOCK_RAW'. PROTOCOL can be obtained from a protocol name using `getprotobyname'. A value of zero specifies the default protocol, which is usually right. A single socket port cannot by used for communication until it has been connected to another socket. - primitive: socketpair family style proto Returns a pair of connected (but unnamed) socket ports of the type specified by FAMILY, STYLE and PROTOCOL. Many systems support only socket pairs of the `AF_UNIX' family. Zero is likely to be the only meaningful value for PROTOCOL. - primitive: getsockopt sock level optname Returns the value of a particular socket option for the socket port SOCKET. LEVEL is an integer code for type of option being requested, e.g., `SOL_SOCKET' for socket-level options. OPTNAME is an integer code for the option required and should be specified using one of the symbols `SO_DEBUG', `SO_REUSEADDR' etc. The returned value is typically an integer but `SO_LINGER' returns a pair of integers. - primitive: setsockopt sock level optname value Sets the value of a particular socket option for the socket port SOCKET. LEVEL is an integer code for type of option being set, e.g., `SOL_SOCKET' for socket-level options. OPTNAME is an integer code for the option to set and should be specified using one of the symbols `SO_DEBUG', `SO_REUSEADDR' etc. VALUE is the value to which the option should be set. For most options this must be an integer, but for `SO_LINGER' it must be a pair. The return value is unspecified. - primitive: shutdown sock how Sockets can be closed simply by using `close-port'. The `shutdown' procedure allows reception or tranmission on a connection to be shut down individually, according to the parameter HOW: 0 Stop receiving data for this socket. If further data arrives, reject it. 1 Stop trying to transmit data from this socket. Discard any data waiting to be sent. Stop looking for acknowledgement of data already sent; don't retransmit it if it is lost. 2 Stop both reception and transmission. The return value is unspecified. - primitive: connect sock fam address . args Initiates a connection from SOCKET to the address specified by ADDRESS and possibly ARG .... The format required for ADDRESS and ARG ... depends on the family of the socket. For a socket of family `AF_UNIX', only `address' is specified and must be a string with the filename where the socket is to be created. For a socket of family `AF_INET', `address' must be an integer Internet host address and ARG ... must be a single integer port number. The return value is unspecified. - primitive: bind sock fam address . args Assigns an address to the socket port SOCKET. Generally this only needs to be done for server sockets, so they know where to look for incoming connections. A socket without an address will be assigned one automatically when it starts communicating. The format of ADDRESS and ARG ... depends on the family of the socket. For a socket of family `AF_UNIX', only ADDRESS is specified and must be a string with the filename where the socket is to be created. For a socket of family `AF_INET', ADDRESS must be an integer Internet host address and ARG ... must be a single integer port number. The values of the following variables can also be used for ADDRESS: - Variable: INADDR_ANY Allow connections from any address. - Variable: INADDR_LOOPBACK The address of the local host using the loopback device. - Variable: INADDR_BROADCAST The broadcast address on the local network. - Variable: INADDR_NONE No address. The return value is unspecified. - primitive: listen sock backlog This procedure enables SOCKET to accept connection requests. BACKLOG is an integer specifying the maximum length of the queue for pending connections. If the queue fills, new clients will fail to connect until the server calls `accept' to accept a connection from the queue. The return value is unspecified. - primitive: accept sock Accepts a connection on a bound, listening socket SOCKET. If there are no pending connections in the queue, it waits until one is available unless the non-blocking option has been set on the socket. The return value is a pair in which the CAR is a new socket port for the connection and the CDR is an object with address information about the client which initiated the connection. If the address is not available then the CDR will be an empty vector. SOCKET does not become part of the connection and will continue to accept new requests. The following functions take a socket address object, as returned by `accept' and other procedures, and return a selected component. `sockaddr:fam' The socket family, typically equal to the value of `AF_UNIX' or `AF_INET'. `sockaddr:path' If the socket family is `AF_UNIX', returns the path of the filename the socket is based on. `sockaddr:addr' If the socket family is `AF_INET', returns the Internet host address. `sockaddr:port' If the socket family is `AF_INET', returns the Internet port number. - primitive: getsockname sock Returns the address of SOCKET, in the same form as the object returned by `accept'. On many systems the address of a socket in the `AF_FILE' namespace cannot be read. - primitive: getpeername sock Returns the address of the socket that the socket SOCKET is connected to, in the same form as the object returned by `accept'. On many systems the address of a socket in the `AF_FILE' namespace cannot be read. - primitive: recv! sock buf [flags] Receives data from the socket port SOCKET. SOCKET must already be bound to the address from which data is to be received. BUF is a string into which the data will be written. The size of BUF limits the amount of data which can be received: in the case of packet protocols, if a packet larger than this limit is encountered then some data will be irrevocably lost. The optional FLAGS argument is a value or bitwise OR of MSG_OOB, MSG_PEEK, MSG_DONTROUTE etc. The value returned is the number of bytes read from the socket. Note that the data is read directly from the socket file descriptor: any unread buffered port data is ignored. - primitive: send sock message [flags] Transmits the string MESSAGE on the socket port SOCKET. SOCKET must already be bound to a destination address. The value returned is the number of bytes transmitted - it's possible for this to be less than the length of MESSAGE if the socket is set to be non-blocking. The optional FLAGS argument is a value or bitwise OR of MSG_OOB, MSG_PEEK, MSG_DONTROUTE etc. Note that the data is written directly to the socket file descriptor: any unflushed buffered port data is ignored. - primitive: recvfrom! sock buf [flags [start [end]]] Returns data from the socket port SOCKET and also information about where the data was received from. SOCKET must already be bound to the address from which data is to be received. `buf', is a string into which the data will be written. The size of BUF limits the amount of data which can be received: in the case of packet protocols, if a packet larger than this limit is encountered then some data will be irrevocably lost. The optional FLAGS argument is a value or bitwise OR of MSG_OOB, MSG_PEEK, MSG_DONTROUTE etc. The value returned is a pair: the CAR is the number of bytes read from the socket and the CDR an address object in the same form as returned by `accept'. The START and END arguments specify a substring of BUF to which the data should be written. Note that the data is read directly from the socket file descriptor: any unread buffered port data is ignored. - primitive: sendto sock message fam address . args_and_flags Transmits the string MESSAGE on the socket port SOCKET. The destination address is specified using the FAMILY, ADDRESS and ARG arguments, in a similar way to the `connect' procedure. The value returned is the number of bytes transmitted - it's possible for this to be less than the length of MESSAGE if the socket is set to be non-blocking. The optional FLAGS argument is a value or bitwise OR of MSG_OOB, MSG_PEEK, MSG_DONTROUTE etc. Note that the data is written directly to the socket file descriptor: any unflushed buffered port data is ignored. The following functions can be used to convert short and long integers between "host" and "network" order. Although the procedures above do this automatically for addresses, the conversion will still need to be done when sending or receiving encoded integer data from the network. - primitive: htons in Returns a new integer from VALUE by converting from host to network order. VALUE must be within the range of a C unsigned short integer. - primitive: ntohs in Returns a new integer from VALUE by converting from network to host order. VALUE must be within the range of a C unsigned short integer. - primitive: htonl in Returns a new integer from VALUE by converting from host to network order. VALUE must be within the range of a C unsigned long integer. - primitive: ntohl in Returns a new integer from VALUE by converting from network to host order. VALUE must be within the range of a C unsigned long integer. These procedures are inconvenient to use at present, but consider: (define write-network-long (lambda (value port) (let ((v (make-uniform-vector 1 1 0))) (uniform-vector-set! v 0 (htonl value)) (uniform-vector-write v port)))) (define read-network-long (lambda (port) (let ((v (make-uniform-vector 1 1 0))) (uniform-vector-read! v port) (ntohl (uniform-vector-ref v 0))))) automatically generated by info2www version 1.2.2.9 |