Copyright (C) 2000-2012 |
GNU Info (heroes.info)editor-keysEditor keys ----------- Here is the list of keys used in the level-editor. You will have to learn most of them because most of these actions are available only as key-bindings. `<F3>' Toggle sprite and vehicle display. `<F5>' Toggle collide tests display. `<ESC>' Quit and save. `<Ctrl>-<Left>' `<Ctrl>-<Right>' `<Ctrl>-<Up>' `<Ctrl>-<Down>' `<Ctrl>-<PageUp>' `<Ctrl>-<PageDown>' `<Ctrl>-<Home>' `<Ctrl>-<End>' Move the cursor in the tiles side. `<Left>' `<Right>' `<Up>' `<Down>' Move the cursor in the level side. `<SPC>' Copy a tile. `<d>' Setup starting positions on the selected tile. `<Ctrl>-<f>' Fill the whole level with the selected tile. `<Meta>-<f>' `<Alt>-<f>' Fill the whole level with the two first tiles (for the 10th set of tiles). `<p>' Output the level map as a big `pcx' file. The file is saved in the current directory, and the file name is made by appending `.pcx' to the level name. `<s>' Copy a sprite, or remove a sprite. `<t>' Select the tile for tunnel destination. `<RET>' View the level map in full screen. `<Ctrl>-<RET>' Play animations. automatically generated by info2www version 1.2.2.9 |