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Info Node: (heroes.info)editor-keys

(heroes.info)editor-keys


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Editor keys
-----------

   Here is the list of keys used in the level-editor.  You will have to
learn most of them because most of these actions are available only as
key-bindings.

`<F3>'
     Toggle sprite and vehicle display.

`<F5>'
     Toggle collide tests display.

`<ESC>'
     Quit and save.

`<Ctrl>-<Left>'
`<Ctrl>-<Right>'
`<Ctrl>-<Up>'
`<Ctrl>-<Down>'
`<Ctrl>-<PageUp>'
`<Ctrl>-<PageDown>'
`<Ctrl>-<Home>'
`<Ctrl>-<End>'
     Move the cursor in the tiles side.

`<Left>'
`<Right>'
`<Up>'
`<Down>'
     Move the cursor in the level side.

`<SPC>'
     Copy a tile.

`<d>'
     Setup starting positions on the selected tile.

`<Ctrl>-<f>'
     Fill the whole level with the selected tile.

`<Meta>-<f>'
`<Alt>-<f>'
     Fill the whole level with the two first tiles (for the 10th set of
     tiles).

`<p>'
     Output the level map as a big `pcx' file.  The file is saved in the
     current directory, and the file name is made by appending `.pcx' to
     the level name.

`<s>'
     Copy a sprite, or remove a sprite.

`<t>'
     Select the tile for tunnel destination.

`<RET>'
     View the level map in full screen.

`<Ctrl>-<RET>'
     Play animations.


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