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GNU Info (heroes.info)tunnelsTunnels ------- Copy your two tiles that are the entrances of your tunnel. Move the box-pointer on one, and select it if the `<t>' key (or click on it with the middle button). Once you will move the pointer, this tile will appear in a dashed box. Move on the second tunnel and click on the `[GO TO]' box that is on the right of your screen. Now you have set up the first way: for now if your were playing on this level you could go from this place to the dashed one, but from the dashed to this one. So you also have to set up the tunnel in the other way: select the current tiles with `<t>', move on the former and click on `[GO TO]'. That's all. Notice that with this technique you can also typeset some kind of triangular tunnel. Let `A', `B', `C' be the entrances, you could setup the way like that `A->B', `B->C', and `C->A'. The coordinate `0x0' if used for the destination denotes a non-setup way. That's why you can't put a tunnel on the `0x0' position. automatically generated by info2www version 1.2.2.9 |