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GNU Info (sawfish.info)Event LoopEvent Loop ********** The event loop reads all X events received on any of the windows that Sawfish is aware off. Many of these events invoke hooks, as described in Note: Standard Hooks. Keyboard and pointer events are translated to their Lisp equivalents (Note: Events) and then used to scan all active keymaps for a binding. If a binding is found, the associated command is invoked through the `call-command' function. The active keymaps are determined as follows: * If the variable `override-keymap' is non-nil, then this is the only keymap searched * Otherwise three keymaps are searched: 1. the `keymap' property of the currently "clicked" frame part if there is one, 2. the `keymap' property of the currently focused window 3. the contents of the variable `global-keymap'. Note that for `ButtonRelease' events, the frame part's keymap is only searched if the pointer is actually within the frame part when the release event occurs. If no binding may be found in any of the active keymaps, then the `unbound-key-hook' hook is called. This is an `or' type hook--the first function that returns non-nil will terminate the hook call. - Function: lookup-event-binding event Perform the usual binding lookup for the event object OBJECT. Returns the command found, or `nil' if no binding exists. By default, both key-release events, and events that are bound to modifier keys (e.g. <Control_L>), are ignored. However, this behavior may be changed: - Variable: eval-modifier-events When non-nil, key events bound to modifier keys are evaluated. - Variable: eval-key-release-events When non-nil, key-release events are evaluated. While a command is being evaluated, information about the event that caused it may be found: - Function: current-event Return the event which caused the current command to be invoked - Function: current-event-string Returns the string which the current event would usually insert. - Function: current-event-window Return the window that received the current event, or the symbol `root', or `nil' if no such window. - Function: last-event Return the previous event which occurred. - Function: proxy-current-event window &optional mask propagate Send the current X event to WINDOW, either a window object, a numeric window id, or the symbol `root'. If a `ButtonPress' event the pointer grab will be released first. MASK may be an integer defining the X event mask to pass to the `XSendEvent' function. If not defined, a mask is chosen that would usually be used to select the type of event being proxied. - Function: allow-events mode This is a wrapper for the `XAllowEvents' function. The MODE parameter may be one of the following symbols: `async-pointer', `async-keyboard', `sync-pointer', `sync-keyboard', `replay-pointer', `replay-keyboard', `async-both', `sync-both'. Events that have to be grabbed to be received (i.e. all bindings in the `global-keymap' and the `window-keymap') are grabbed synchronously. This means that no more events will be received until either the command returns, or `allow-events' is called. This is normally not important, but if the command expects to receive further events it must call `allow-events'. See the interactive move and resize functions for an example. - Function: forget-button-press Cause the next button press to be treated as a single click event, no matter how soon it occurs after the prevous button-press event. - Function: accept-x-input &optional mask Handle any X events received. If MASK is non-nil then only events matching this numeric value are handled (see the X header files for details). - Function: x-events-queued Returns the number of X events waiting to be handled. automatically generated by info2www version 1.2.2.9 |