Copyright (C) 2000-2012 |
Manpages SDL_GL_LoadLibrarySection: SDL API Reference (3)Updated: Tue 11 Sep 2001, 23:01 Index Return to Main Contents NAMESDL_GL_LoadLibrary- Specify an OpenGL librarySYNOPSIS#include "SDL.h" int SDL_GL_LoadLibrary(const char *path); DESCRIPTIONIf you wish, you may load the OpenGL library at runtime, this must be done before SDL_SetVideoMode is called. The path of the GL library is passed to SDL_GL_LoadLibrary and it returns 0 on success, or -1 on an error. You must then use SDL_GL_GetProcAddress to retrieve function pointers to GL functions. SEE ALSOSDL_GL_GetProcAddress
IndexThis document was created by man2html, using the manual pages. Time: 10:09:32 GMT, March 28, 2024 |