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Manpage of SDL_PushEvent

SDL_PushEvent

Section: SDL API Reference (3)
Updated: Tue 11 Sep 2001, 22:59
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NAME

SDL_PushEvent- Pushes an event onto the event queue  

SYNOPSIS

#include "SDL.h"

int SDL_PushEvent(SDL_Event *event);  

DESCRIPTION

The event queue can actually be used as a two way communication channel. Not only can events be read from the queue, but the user can also push their own events onto it. event is a pointer to the event structure you wish to push onto the queue.

Note:

Pushing device input events onto the queue doesn't modify the state of the device within SDL.

 

RETURN VALUE

Returns 0 on success or -1 if the event couldn't be pushed.  

EXAMPLES

See SDL_Event.  

SEE ALSO

SDL_PollEvent, SDL_PeepEvents, SDL_Event


 

Index

NAME
SYNOPSIS
DESCRIPTION
RETURN VALUE
EXAMPLES
SEE ALSO

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