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Manpage of vga_drawpixel

vga_drawpixel

Section: Svgalib User Manual (3)
Updated: 27 July 1997
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NAME

vga_drawpixel - draw a pixel on the screen  

SYNOPSIS

#include <vga.h>

int vga_drawpixel(int x, int y);

 

DESCRIPTION

Read a pixels value from the screen. This function is very inefficient, you should consider doing direct screen access instead or use vga_drawscansegment(3) to handle more than one pixel.

The color drawn is set with vga_setcolor(3) or vga_setrgbcolor(3) resp.

The function always returns 0 (on which you should probably not really rely).  

SEE ALSO

svgalib(7), vgagl(7), libvga.config(5), vga_clear(3), vga_setcolor(3), vga_setrgbcolor(3), vga_getpixel(3), vga_drawline(3), vga_drawscanline(3), vga_drawscansegment(3), vga_getscansegment(3)  

AUTHOR

This manual page was edited by Michael Weller <eowmob@exp-math.uni-essen.de>. The exact source of the referenced function as well as of the original documentation is unknown.

It is very likely that both are at least to some extent are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.

Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual.


 

Index

NAME
SYNOPSIS
DESCRIPTION
SEE ALSO
AUTHOR

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