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Interpreters

11. Interpreters

11.1. SCUMM Engine (LucasArts)

Lucasarts wrote an engine for point and click adventures named SCUMM (Script Creation Utility for Maniac Mansion). They wrote many graphical adventures using SCUMM, like their famous Monkey Island series (all three). Ludvig Strigeus was able to reverse engineer the SCUMM format and write an interpreter for SCUMM based games that compiles under Linux and Win32 named scummvm <http://scummvm.sourceforge.net/>. Their website is very good, and chock full of any kind of information about SCUMM and playing these games under scummvm.

A compatibility page is maintained at the scummvm website. FWIW, I've been able to finish many of the games that are listed as 90% done with no problems. scummvm is rock solid, and allows you to purchase SCUMM based Lucas Arts games, copy the data files to your hard drive and play them under Linux. As of February 2002, I've been following their cvs, and this project is undergoing constant development. Kudos to the scummvm team.