Please take a good look at the Sound HOWTO (available from sunsite.unc.edu
and other sites). It contains a bulk of data about compiling the kernel with
sound support, and explains a lot about the sound devices, applications etc.
I understand this HOWTO as an addition to the Sound HOWTO.
In the ISA PnP configuration file created by pnpdump, the single devices of
your PnP cards appear as sections. In the output below, one card was
detected (the sound card), with four logical devices:
LD 0: Audio Device
LD 1: IDE Device
LD 2: WaveTable Device
LD 3: Gameport Device
I left LD 1 unconfigured, because I have no CD ROM attached to my sound card
IDE port. If you have no IDE port on your SB, then LD 1 will be the Gameport
Device and LD 3 will not appear.
Please refer to section
Getting started for further
(important!) information about this file.
# $Id: pnpdump.c,v 1.9 1997/06/10 21:37:32 fox Exp $
# This is free software, see the sources for details.
# This software has NO WARRANTY, use at your OWN RISK
#
# For details of this file format, see isapnp.conf(5)
#
# For latest information on isapnp and pnpdump see:
# http://www.roestock.demon.co.uk/isapnptools/
#
# Compiler flags: -DREALTIME -DNEEDSETSCHEDULER
(READPORT 0x0203)
(ISOLATE)
(IDENTIFY *)
# Try the following if you get error messages like
# Error occurred executing request 'LD 2' on or around line...
#(VERIFYLD N)
# ANSI string -->Creative SB32 PnP<--
(CONFIGURE CTL0048/58128 (LD 0
# ANSI string -->Audio<--
(INT 0 (IRQ 5 (MODE +E)))
(DMA 0 (CHANNEL 1))
(DMA 1 (CHANNEL 5))
(IO 0 (BASE 0x0220))
(IO 1 (BASE 0x0330))
(IO 2 (BASE 0x0388))
(ACT Y)
))
(CONFIGURE CTL0048/58128 (LD 1
# ANSI string -->IDE<--
# (INT 0 (IRQ 10 (MODE +E)))
# (IO 0 (BASE 0x0168))
# (IO 1 (BASE 0x036e))
# (ACT Y)
))
(CONFIGURE CTL0048/58128 (LD 2
# ANSI string -->WaveTable<--
(IO 0 (BASE 0x0620))
(IO 1 (BASE 0x0A20))
(IO 2 (BASE 0x0E20))
(ACT Y)
))
(CONFIGURE CTL0048/58128 (LD 3
# ANSI string -->Game<--
(IO 0 (BASE 0x0200))
(ACT Y)
))
# Returns all cards to the "Wait for Key" state
(WAITFORKEY)