To move any object in a Panel to a
different location, just hold down the middle mouse button and
drag it to the new location. Or, you can right-click on it and
choose Move, then move the mouse to
the new location and press any mouse button to anchor it in its
new position. You can move it to a different location on the same
Panel, or to a different
Panel. If in the course of this
movement it hits other objects, the behavior depends on the
global preferences (see the Section called Panel objects Tab): the
object you are moving can switch places with other objects,
"push" all objects it meets, or "jump" over all other objects
without disturbing them. You can also override the default
behavior by holding the Shift button (for
"push" mode), the Ctrl button (for "switched"
mode), or the Alt button (for "free" mode,
i.e. jumping other objects without disturbing them) while
moving the object.
By default, the GNOME Panel contains
only a few basic objects, such as the Main
Menu. However, there are many
Panel objects you can
add to it. For example, every menu item in the Main
Menu or its submenus can be added to a
Panel as an
application launcher. GNOME also has many applets
that can be added to a Panel, ranging from
Printer Applet, which prints files
which you drag and drop onto the applet, to
Wanda the Fish. There are many
additional GNOME applets and applications available on the
Internet.
Applets
To add an applet to a Panel,
right-click on the Panel and select
Panel->Add
to panel->Applet. This
will show you a
menu of all the applets on your system, divided into
categories; choosing any applet from this menu will
add it to the Panel.
Application launchers
To create a new application launcher, right-click on
the Panel and select
Panel->Add
to panel->Launcher.
This will open the Create Launcher
dialog, shown below. In this dialog you
should enter a name for your launcher, a comment, and
the command line to launch the application. This
dialog is virtually identical to Launcher
Properties dialog. See the Section called Launchers for a more detailed description.
Figure 18. The Create launcher dialog
You can also add any application in the Main
Menu or application launcher on your
desktop to a Panel.
To do so, use the first mouse button to drag the object
onto the Panel. Be
careful to drop it in an empty space on the
Panel and
not on any existing object: for example, if you drop
it on the Printer Applet, it
will be printed. You can also right-click on an item
in the Main Menu
and select Add this launcher to
panel. After this, you can change any
options for that launcher by clicking on it with the
right mouse button and selecting
Properties....
Menus
To add a menu, right-click on the
Panel and select
Panel->Add
to panel->Menu. This gives you a choice of the Main
menu, Programs menu, and
Favorites menu.
You can also add the Main Menu or
any its submenu as a new menu to the
Panel by
right-clicking on the menu title (the top line of the
menu, separated from menu items by a thin line) and
selecting Add this as a menu to the
panel.
Creating Menus By Hand
Advanced users can also create new menus
manually. To do so, you need to know that internally,
GNOME represents a menu by a directory, with menu items
presented by files of special type
(.desktop files — these files
also represent the application launchers), and submenus
presented by subdirectories. For example, the
Favorites menu corresponds to the
directory ~/.gnome/apps (where
~ denotes your home directory), and
the Programs menu corresponds to the
directory
/usr/share/gnome/apps. Thus, you
can create a new directory, using the GNOME File
Manager, drag and drop there any
.desktop files from any other
directories you might have (for example, from
/usr/share/gnome/apps) or from the
desktop, and then drag and drop this directory from the
File Manager window to the
Panel. This will add this
directory as a menu to the Panel.
After you have added a menu to your
Panel using any of the methods
described above, you can modify its properties (for
example, add new items to this menu or change the icon
used by the menu), as described in the Section called Menus.
Drawers
To add a new empty drawer, select
Panel->Add to panel->Drawer. Then
right-click on the drawer and select
Properties... to change its
properties (for example, the icon it uses). You can
add new items to this drawer in the same way as you
add items to a Panel: all the
methods for adding new objects to the
Panel described in this section
will also work for adding new items to a drawer.
You can also add the Main Menu or any
of its submenus to the Panel as a
drawer by right-clicking on the menu title and selecting
Add this as drawer to
panel.
Swallowed application
To add a swallowed application to your
Panel, select
Panel->Add to panel->Swallowed
app. This will
open the Create Swallowed
Application dialog. For detailed information
on using this dialog, see the Section called Swallowed Applications.