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Copyright (C) 2000-2012 Philippe Troin <webmaster@fifi.org>.
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#include "SDL.h"
void SDL_GetClipRect(SDL_Surface *surface, SDL_Rect *rect);
void SDL_GetClipRect
Gets the clipping rectangle for a surface. When this surface is the destination of a blit, only the area within the clip rectangle is drawn into.
The rectangle pointed to by rect will be filled with the clipping rectangle of the surface.
SDL_SetClipRect, SDL_BlitSurface, SDL_Surface