These opcodes are not seen in the wild, so realworld instances of these are welcome, they all appear
to get translated into the equivalent that is prefixed with DIB
These opcodes are all related to palettes, and i dont think they matter at all, information to the contrary is
welcome, these are only implemented to the degree that they dont mess up object counting
#define
META_SELECTPALETTE
0x0234
#define
META_REALIZEPALETTE
0x0035
#define
META_ANIMATEPALETTE
0x0436
#define
META_SETPALENTRIES
0x0037
#define
META_RESIZEPALETTE
0x0139
#define
META_CREATEPALETTE
0x00f7
These opcodes are unimplemented, for the reason that i dont know what they are, no known documentation
2
What on earth is this ? 3
Personally considered unimportant, to be dealt with at my leisure. 4
Untested 5
Has no effect on the output of the wmf file. 6
Full support pending palette handling. 7
Uses ROP, see ROP SUPPORT.