I started to add the names of the guys that suggested features
in (). Some older names have been forgotten, sorry...
Planned features vor version 0.1.5:
team stuff
better AI
framerate dependant time compensation for realy slow machines
Features that may make it into the 0.1.x-series:
--version/-v and --help/h command line option for Linux (Adam Olsen)
configurable network port (Justin Pinder)
double sound initialisation to work around buggy sound(DragonIce)
dedicated server for windows
randomize start positions
walls stay up after death (alexandre galtier)
allow darker bike colors (Danny Cohen)
Replay stuff (Instant death replay, 2D strategic replay at the
end of the game ...) Difficult.
After that, I will have to rework the engine a bit and replace the current
grid representation (the plane is tesselated into triangles) with a more
common and more stable quadtree.
More planned features
player names appear above cycles (eRVee)
make loading faster
feature voting
add the "Movie Pack" title screen
allow transparent walls (Fabrice, Danny Cohen)
a special place for your personal logo on the bike texture (Alan P. Warnick)
wall breaking powerup (shane vernon)
user management in windows
make things more configurable: arena size,walls' disappearing speed, difficulty
bouncing balls that delete walls
snake game
proxy network mode: allows connecting multiple players to
an internet server using only single player bandwidth
a master server and server browser, if there are more than 5
servers out there by that time...
option for dissapearing trails
"King of the hill" play mode; that should settle the "the coward
always wins" problem
an overlay map (or radar)
joystick support (I want to use my old Amiga joystick!)
more game modes (team duel, dm , ctf ...)
use multitexture extension to draw dual-textured grid
always an issue: improve computer players, graphics, sound and
network code
items to pick up (boosts, invisibility, rockets, BFG :-D )
IN AN ADDITIONAL GAME MODE. Don't be afraid. Your basic tron game
will stay in.
diverse cleanups: Already did a lot of work, but there's more...
In my daydreams:
make the arena more interesting (multiple layers, ice fields, jump
pads, teleporters, ...)
add other vehicles (tanks, ...)
make the engine more universal to write cool rolling ball games
(remember "spin dizzy" and "marble madness"?) and 3D-shooters.
MegaMultiplayerMayhemMode! (whatever that is..)
find someone who really enjoys playing it :)
Well, I found one. New daydream:
find a thousand people who really enjoy playing it!