A Locale object represents a specific geographical, political,
or cultural region. An operation that requires a Locale to perform
its task is called locale-sensitive and uses the Locale
to tailor information for the user. For example, displaying a number
is a locale-sensitive operation--the number should be formatted
according to the customs/conventions of the user's native country,
region, or culture.
You create a Locale object using one of the two constructors in
this class:
The first argument to both constructors is a valid ISO
Language Code. These codes are the lower-case two-letter
codes as defined by ISO-639.
You can find a full list of these codes at a number of sites, such as:
http://www.ics.uci.edu/pub/ietf/http/related/iso639.txt
The second argument to both constructors is a valid ISO Country
Code. These codes are the upper-case two-letter codes
as defined by ISO-3166.
You can find a full list of these codes at a number of sites, such as:
http://www.chemie.fu-berlin.de/diverse/doc/ISO_3166.html
The second constructor requires a third argument--the Variant.
The Variant codes are vendor and browser-specific.
For example, use WIN for Windows, MAC for Macintosh, and POSIX for POSIX.
Where there are two variants, separate them with an underscore, and
put the most important one first. For
example, a Traditional Spanish collation might construct a locale with
parameters for language, country and variant as: "es", "ES", "Traditional_WIN".
Because a Locale object is just an identifier for a region,
no validity check is performed when you construct a Locale.
If you want to see whether particular resources are available for the
Locale you construct, you must query those resources. For
example, ask the NumberFormat for the locales it supports
using its getAvailableLocales method.
Note: When you ask for a resource for a particular
locale, you get back the best available match, not necessarily
precisely what you asked for. For more information, look at
ResourceBundle.
The Locale class provides a number of convenient constants
that you can use to create Locale objects for commonly used
locales. For example, the following creates a Locale object
for the United States:
Locale.US
Once you've created a Locale you can query it for information about
itself. Use getCountry to get the ISO Country Code and
getLanguage to get the ISO Language Code. You can
use getDisplayCountry to get the
name of the country suitable for displaying to the user. Similarly,
you can use getDisplayLanguage to get the name of
the language suitable for displaying to the user. Interestingly,
the getDisplayXXX methods are themselves locale-sensitive
and have two versions: one that uses the default locale and one
that uses the locale specified as an argument.
The Java 2 platform provides a number of classes that perform locale-sensitive
operations. For example, the NumberFormat class formats
numbers, currency, or percentages in a locale-sensitive manner. Classes
such as NumberFormat have a number of convenience methods
for creating a default object of that type. For example, the
NumberFormat class provides these three convenience methods
for creating a default NumberFormat object:
A Locale is the mechanism for identifying the kind of object
(NumberFormat) that you would like to get. The locale is
just a mechanism for identifying objects,
not a container for the objects themselves.
Each class that performs locale-sensitive operations allows you
to get all the available objects of that type. You can sift
through these objects by language, country, or variant,
and use the display names to present a menu to the user.
For example, you can create a menu of all the collation objects
suitable for a given language. Such classes must implement these
three class methods:
public static Locale[] getAvailableLocales()
public static String getDisplayName(Locale objectLocale,
Locale displayLocale)
public static final String getDisplayName(Locale objectLocale)
// getDisplayName will throw MissingResourceException if the locale
// is not one of the available locales.
Construct a locale from language, country, variant.
NOTE: ISO 639 is not a stable standard; some of the language codes it defines
(specifically iw, ji, and in) have changed. This constructor accepts both the
old codes (iw, ji, and in) and the new codes (he, yi, and id), but all other
API on Locale will return only the OLD codes.
Parameters:
language - lowercase two-letter ISO-639 code.
country - uppercase two-letter ISO-3166 code.
variant - vendor and browser specific code. See class description.
Construct a locale from language, country. To create a locale that only
identifies a language, use "" for the country.
NOTE: ISO 639 is not a stable standard; some of the language codes it defines
(specifically iw, ji, and in) have changed. This constructor accepts both the
old codes (iw, ji, and in) and the new codes (he, yi, and id), but all other
API on Locale will return only the OLD codes.
Gets the current value of the default locale for this instance
of the Java Virtual Machine.
The Java Virtual Machine sets the default locale during startup
based on the host environment. It is used by many locale-sensitive
methods if no locale is explicitly specified.
It can be changed using the
setDefault method.
Returns:
the default locale for this instance of the Java Virtual Machine
Sets the default locale for this instance of the Java Virtual Machine.
This does not affect the host locale.
If there is a security manager, its checkPermission
method is called with a PropertyPermission("user.language", "write")
permission before the default locale is changed.
The Java Virtual Machine sets the default locale during startup
based on the host environment. It is used by many locale-sensitive
methods if no locale is explicitly specified.
Since changing the default locale may affect many different areas
of functionality, this method should only be used if the caller
is prepared to reinitialize locale-sensitive code running
within the same Java Virtual Machine, such as the user interface.
Parameters:
newLocale - the new default locale
Throws:
SecurityException - if a security manager exists and its
checkPermission method doesn't allow the operation.
Returns a list of all 2-letter language codes defined in ISO 639.
Can be used to create Locales.
[NOTE: ISO 639 is not a stable standard-- some languages' codes have changed.
The list this function returns includes both the new and the old codes for the
languages whose codes have changed.]
Returns the language code for this locale, which will either be the empty string
or a lowercase ISO 639 code.
NOTE: ISO 639 is not a stable standard-- some languages' codes have changed.
Locale's constructor recognizes both the new and the old codes for the languages
whose codes have changed, but this function always returns the old code. If you
want to check for a specific language whose code has changed, don't do
if (locale.getLanguage().equals("he")
...
Instead, do
if (locale.getLanguage().equals(new Locale("he", "", "").getLanguage())
...
Getter for the programmatic name of the entire locale,
with the language, country and variant separated by underbars.
Language is always lower case, and country is always upper case.
If the language is missing, the string will begin with an underbar.
If both the language and country fields are missing, this function
will return the empty string, even if the variant field is filled in
(you can't have a locale with just a variant-- the variant must accompany
a valid language or country code).
Examples: "en", "de_DE", "_GB", "en_US_WIN", "de__POSIX", "fr_MAC"
Returns a three-letter abbreviation for this locale's language. If the locale
doesn't specify a language, this will be the empty string. Otherwise, this will
be a lowercase ISO 639-2/T language code.
The ISO 639-2 language codes can be found on-line at
ftp://dkuug.dk/i18n/iso-639-2.txt
Throws:
MissingResourceException - Throws MissingResourceException if the
three-letter language abbreviation is not available for this locale.
Returns a three-letter abbreviation for this locale's country. If the locale
doesn't specify a country, this will be tbe the empty string. Otherwise, this will
be an uppercase ISO 3166 3-letter country code.
Throws:
MissingResourceException - Throws MissingResourceException if the
three-letter country abbreviation is not available for this locale.
Returns a name for the locale's language that is appropriate for display to the
user.
If possible, the name returned will be localized for the default locale.
For example, if the locale is fr_FR and the default locale
is en_US, getDisplayLanguage() will return "French"; if the locale is en_US and
the default locale is fr_FR, getDisplayLanguage() will return "anglais".
If the name returned cannot be localized for the default locale,
(say, we don't have a Japanese name for Croatian),
this function falls back on the English name, and uses the ISO code as a last-resort
value. If the locale doesn't specify a language, this function returns the empty string.
Returns a name for the locale's language that is appropriate for display to the
user.
If possible, the name returned will be localized according to inLocale.
For example, if the locale is fr_FR and inLocale
is en_US, getDisplayLanguage() will return "French"; if the locale is en_US and
inLocale is fr_FR, getDisplayLanguage() will return "anglais".
If the name returned cannot be localized according to inLocale,
(say, we don't have a Japanese name for Croatian),
this function falls back on the default locale, on the English name, and finally
on the ISO code as a last-resort value. If the locale doesn't specify a language,
this function returns the empty string.
Returns a name for the locale's country that is appropriate for display to the
user.
If possible, the name returned will be localized for the default locale.
For example, if the locale is fr_FR and the default locale
is en_US, getDisplayCountry() will return "France"; if the locale is en_US and
the default locale is fr_FR, getDisplayLanguage() will return "Etats-Unis".
If the name returned cannot be localized for the default locale,
(say, we don't have a Japanese name for Croatia),
this function falls back on the English name, and uses the ISO code as a last-resort
value. If the locale doesn't specify a country, this function returns the empty string.
Returns a name for the locale's country that is appropriate for display to the
user.
If possible, the name returned will be localized according to inLocale.
For example, if the locale is fr_FR and inLocale
is en_US, getDisplayCountry() will return "France"; if the locale is en_US and
inLocale is fr_FR, getDisplayLanguage() will return "Etats-Unis".
If the name returned cannot be localized according to inLocale.
(say, we don't have a Japanese name for Croatia),
this function falls back on the default locale, on the English name, and finally
on the ISO code as a last-resort value. If the locale doesn't specify a country,
this function returns the empty string.
Returns a name for the locale's variant code that is appropriate for display to the
user. If possible, the name will be localized for the default locale. If the locale
doesn't specify a variant code, this function returns the empty string.
Returns a name for the locale's variant code that is appropriate for display to the
user. If possible, the name will be localized for inLocale. If the locale
doesn't specify a variant code, this function returns the empty string.
Returns a name for the locale that is appropriate for display to the
user. This will be the values returned by getDisplayLanguage(), getDisplayCountry(),
and getDisplayVariant() assembled into a single string. The display name will have
one of the following forms:
language (country, variant)
language (country)
language (variant)
country (variant)
language
country
variant
depending on which fields are specified in the locale. If the language, country,
and variant fields are all empty, this function returns the empty string.
Returns a name for the locale that is appropriate for display to the
user. This will be the values returned by getDisplayLanguage(), getDisplayCountry(),
and getDisplayVariant() assembled into a single string. The display name will have
one of the following forms:
language (country, variant)
language (country)
language (variant)
country (variant)
language
country
variant
depending on which fields are specified in the locale. If the language, country,
and variant fields are all empty, this function returns the empty string.
CloneNotSupportedException - if the object's class does not
support the Cloneable interface. Subclasses
that override the clone method can also
throw this exception to indicate that an instance cannot
be cloned.
Returns true if this Locale is equal to another object. A Locale is
deemed equal to another Locale with identical language, country,
and variant, and unequal to all other objects.
Submit a bug or feature For further API reference and developer documentation, see Java 2 SDK SE Developer Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
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