The structures described here are the output of libglade's XML parser.
These structures are really only useful for people who are extending
libglade to handle other widget sets, but it could also be useful for
other applications that need to read glade XML files.
If you only wish to use libglade, you don't need to worry about
these functions and structures.
struct GladeSignalInfo {
gchar *name;
gchar *handler;
gchar *data;
gchar *object; /* NULL if this isn't a connect_object signal */
gboolean after : 1;
};
Prints out the information stored in the GladeWidgetTree structure.
This is mainly for debugging to make sure that the parser is producing
correct output.