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GNU Info (elisp)SymbolsSymbols ******* A "symbol" is an object with a unique name. This chapter describes symbols, their components, their property lists, and how they are created and interned. Separate chapters describe the use of symbols as variables and as function names; see Note: Variables, and Note: Functions. For the precise read syntax for symbols, see Note: Symbol Type. You can test whether an arbitrary Lisp object is a symbol with `symbolp': - Function: symbolp object This function returns `t' if OBJECT is a symbol, `nil' otherwise.
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